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Showing posts from December, 2023

Movie Conventions research: Cobweb

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  This movie includes several camera angle conventions such as dutch angle shots, tracking shots, low angle shots, close up shots, and overhead shots. This movie also includes sound conventions such as digetic sound including monster vocalization and various other unsettling sound effects which can be heard by characters within the film. Various mis-en-scene conventions are included in this film such as the use of prop weapons, fake blood, flesh wound makeup, and isolated and eerier locations. The use of overhead and low angle shots are prefect in this movie. The monster is often crawling along the sealing or on the floor and the use of these shots amplifies the terror of the audience by showing the creature from the perspective of the victim. The digetic sound within this movie is used extremely well. Many movements have a specific and eerie sound that makes the overall atmosphere much more unsettling. The pacing and editing of the movie was a bit rushed. The cuts and their timing I f

Movie Conventions research: The Conjuring 3

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   This movie makes use of several editing conventions such as gradual focus, background focus, blur, straight cuts, and cross cuts. This film also makes great use of sound conventions such as negative space. Certain scenes have no non-digetic sound at all and little to no digetic sound including music or dialogue. This film also includes common horror movie conventions such as prop weapons such as knives, fake blood, and monster vocalizations. I greatly admire the sound design choice of this film. Instead of using sound and instruments to build suspense and tension. It is instead replaced with negative space, leaving the audience with eerie silence. creating an unsettling feeling not knowing when a scare will take place since there are no cues to indicate one. The costume design in this film is also very impressive. each costume felt real and made the character or monster of the scene feel more alive. This movie did make ill use of common horror movie dialogue and plot tropes. The dia

Movie Conventions reasearch: Insidious the red Door

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  This movie uses conventions such as dutch angles, low angle shots, wide angles, and other such camera conventions. This movie also utilizes eerie and unsettling settings and locations. Sound conventions such as negative space and the use of string instruments are a major part of this film's sound design. I really like the use of cross cuts in this film which are paired with jump scares. This technique allows for the most terror from the audience because they occur with little to no tension or anticipation in the previous frames or scenes. This makes the jump scares more effective and frightens the audience much more, something I really respect. The use of string instruments also aid greatly in building tension in scenes which would not be the same otherwise. The strings have a very unsettling effect, and I really appreciate the sound design choice of these instruments. The plot elements and dialogue conventions used in this film are found often in other horror movies. This contra

Genre Decision blog

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  We have decided to film our opening sequence in the horror genre. This genre is often panned as cliche as there are many which rely solely on cheap jump scares to scare the audience. Me and my partner want to film a competent representation of this genre in spite of this issue. Horror is a very unique genre as often the goal of the filmmaker is to create a sense of unease and terror within an audience which are typically emotions one does not which to instill in people. However this genre's goal is just that and if done correctly is re watched and is deemed a good movie. Horror films are also unique in the aspect that they can often be filmed on very low budgets and still be great films with just as if not more competent visuals compared to films of higher budget in the same genre.

Genre research blog - FT: Thrillers

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  Common CAMS: close up/extreme close up shots high angle shots low angle shots dutch angle shots wide shots panning shots   Common CLAMPS (mis-en-scene) side kicks suburban settings large city settings drab/darker colored costumes dim lighting Common Editing: splicing jump cuts cross cuts hard cuts flashbacks gradual focus Common Sound: ambient sound string intruments screams digetic whispering piano   Examples of films in this genre: Momento Parasite A Haunting in Venice OldBoy  Elements I like in the genre: The plot and story of thrillers are typically very intriguing. The dialogue and sound design can be very good and unique making the audience try and solve the mystery before the protagonist. Elements I don't like in this genre: The pacing in thriller films can be very confusing and hard to follow. The reuse of tropes such as spies, kidnap, and ransom can overly saturate this film genre.

Genre research Blog - FT: Action

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  Common Cams: shoulder level shot hip level shot aerial shot overhead shot eye level shot  Common CLAMPS (mis-en-scene): stunts explosions cars/vehicles weaponry urban settings Common Editing:  match on action cuts slow motion shots cross cuts jump cuts cross dissolve  Common Sound: willhelm scream eagle sound effect impact sound of blows/strikes gun sound effect explosion sound effect guitar orchestra percussion       Examples of films in this genre: Avengers John Wick Nobody Bullet Train Spiderman Elements I like in this genre: The action sequences and fight scenes are always a joy to watch if done well. The costume designs are typically very flamboyant and interesting. The sound design of action sequences. Elements I don't like in this genre: The common cliches which can make a lot of action movies seem very homogeneous. Corny and bad dialogue can ruin an action film and occur often in lower budget and some high budget action films. The overuse of action without developing the

Genre research Blog - FT:Horror

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Common CAMS: dutch angle shots tracking shots wide shots extreme close-ups low angle shots Common CLAMPS (mis-en-scene):  dark rural setting isolated locations prop weapons such as: axes, knives, chainsaws, etc supernatural locations such as: graveyards and haunted houses Common Editing: straight cuts blur  background focus cross cut  Common Sound: string instruments synthesizers and theremins heavy/shallow breathing Monster/creature vocalizations unsettling digetic/non-digetic sound flesh wound sound effects negative space Examples of films in this Genre: The Shining Scream Hereditary The Grudge The Babadook   Elements I like about this Genre: I am a huge fan of the sound design that goes into horror films. The way the story builds suspense and instills terror are aspects. The visuals and costume and set design of horror films.  Elements I don't like about this Genre: Many horror movies are lack luster not creative. Many of the same tropes and themes are used throughout this genre

Our Pitch

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 Pitch A: Two teen boys are walking home at night after a long day at school, but what is following them? Pitch B: Two teen boys are hanging out at night alone, but are they? Discuss Pitch A: We would like to film Pitch A because it would not require many props or other affects. It's also set outside and it would be easy to find a more empty and secluded area to walk at night. The drawbacks of this however are that it is much more dangerous to walk at night. There are potential hazards such as cars and people who obviously we cannot obscure their evening for our film. This pitch however would not be too hard to film and since it would be filmed outside that allows for potentially much greater liberty in shot angle, distance, and movement. Discuss Pitch B: We would like to film Pitch B because it would predominately take place indoors in one location. This would make it much easier to film since we have much more control over the environment. There will also be less potential hazard

Group Blog - FT

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 Hey blog, I will be working on this project with my partner Kevin. Kevin is a very good friend of mine and we had already worked on quite a few projects together in before in the past. Me and Kevin are currently choosing to work with anyone else simply because we have learned in the past that the more people that are involved in a project the more that can go wrong. For instance there were quite a few times that due to scheduling issues footage for projects couldn't be shared on time. Instances also occurred where group members couldn't make it to shooting locations on the dates we had scheduled. With just 2 people working on this project there are essentially much fewer moving parts that can fail and cause setbacks. Also as stated before, me and Kevin have worked on projects together. because of this I'm much more used to working with him and we have a much better sense of each others work ethic and skills. He is also a close friend so naturally we work well together. Kev

Intro Blog - FT

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  Hey blog its me again. I've finished my music video and I'm quite proud of my work. This time I'll be taking you through the process of creating my movie intro.  My name is Gabriel Lance Reyes but ever since the 6th grade everyone calls me Lance. I love working out especially at the gym with friends its honestly one of my favorite hobbies. I can only work with music or a video in the background it really helps me focus. I really enjoy writing mostly horror short stories, I've loved horror movies. I love music more than anything I need it in every second of my life. I love binge watching movies at night especially action/fantasy and i love fantasy in general. I love lifting to music and especially at night. I don't like country music or some modern rap but I love music from the 80's and 70's especially. Love walks at night they really help me de-stress and in general i consider myself of more of a night person. I've never really been a tech